The CultureNet 2012-13 Speaker Series Presents
“THE LIBRARY IS DEAD! LONG LIVE THE LIBRARY!”
Thursday, October 18
CSU Library Lounge
2055 Purcell Way, N. Vancouver
Free admission, Light Refreshments Served
If books are dying in the age of Wikipedia, will libraries of the future be like museums? This chat, led by Tania Alekson (Cap U. Instruction & Web Librarian) and Grace Makarewicz (Cap U. University Librarian) asserts that libraries today are very much alive and ever more attuned to the changing needs of their information-savvy users.
Join us for an audience- and student-driven panel discussion, as we chat about the ways new technologies, digital culture, social media, and emerging ideas about the connection between space and learning are transforming our libraries, here at Capilano U., throughout the province, and all across the information landscape.
Questions and comments can be submitted before, during, or after the talk using the Twitter hashtag: #libraryfutures.
The top three Cap. U. student questions/comments received via email (email@example.com) or tweet (#libraryfutures) BEFORE 5PM ON WED. OCT. 17TH will win a free usb flash drive courtesy of the CultureNet program. Winning comments/questions will be announced, read out loud, and discussed at the Oct. 18th panel event.
For further information on this speaking event or about the CultureNet Speakers Series please contact Brian Ganter, CultureNet Convenor, at firstname.lastname@example.org.
CultureNet program www.capilanou.ca/cnet
Program publication “Press” at www.culturenetpress.net
On Twitter www.twitter.com/CultureNetCapU
Please forward this announcement to all interested persons.
Watch here for more information in the near future.
As part of the Chat Live series at Capilano University for the Fall 2012 term, CNET Convenor Brian Ganter will moderate an informal, student-driven discussion tentatively titled “What Are Cap. U. students Saying About the Quebec Tuition Protests?”. Chat Live schedule for the Fall will be announced towards the start of the term.
What is Chat Live?
ChatLive are informal discussions over lunch (free pizza!) during which you explore interesting ideas with other students. It’s a great way to get a notation on your academic transcript while discussing topics such as environmental sustainability, the psychology of riots, Facebook, art, activism, films and more.
For more information about Chat Live visit the program’s home page.
* Press Editor’s Note: We were pleased to see Christopher Gallardo-Ganaban graduate from Capilano University and complete the CultureNet program this year. He was kind enough to share his departing reflections on his experience with the program. With his permission we are publishing them here for the benefit of younger CNET students and for those, like Christopher several years ago, who may now be considering entering the program.
by Christopher Gallardo-Ganaban
Capilano University’s website describes CultureNet as a “two-year multidisciplinary program designed for students interested in examining contemporary culture with a focus on how people interact with technology.” By definition, this synthesizes exactly what CultureNet at Capilano University entails. But that does not nearly characterize my personal experiences in CultureNet.
Two years ago when I finished high school, there was only one thing certain: that I would go to school to finish an undergraduate degree; I did not know what type of degree I would be pursuing. With the one school that I’ve wanted to go to since the age of six rejecting my application because I missed the admission average by merely two percent, I was faced with making a decision between schools that were not my first choice.
I picked CultureNet as it seemed the most versatile out of the list of programs to which I was accepted. I could not anticipate what an Associate of Arts Degree in Culture and Technology would get me. I might as well have flipped a coin to make my decision, because I knew I would be applying for another school within the next two years anyways.
My CultureNet intake year consisted of no more than five students with varying interests and educational backgrounds. We took three core courses together each semester as a cohort with other students who were not in CultureNet. At first, the courses we would be taking seemed unrelated. English, Communications, Art History, Anthropology, Computing Science, and Geography were just a few of the courses that we were required to take; the link between these disciplines was neither obvious nor apparent to me.
During my two years at Capilano University, I was immersed in the world of Marshall McLuhan, Sigmund Freud, Michel Foucault, René Magritte, James Carey and Karl Marx. The courses we took had very different perspectives on culture, yet many disciplines borrowed ideas from each other. The representation of reality was a recurring theme; we traced the history of technology and media and how they influenced the world as we see it. As I took more of the courses required by CultureNet, I felt as if I were escaping the matrix. Not only did I learn more about the world surrounding me, I also learned more about the world with respect to who I am and my part in it.
At the midpoint of my program in CultureNet, I had the opportunity to attend SIGGRAPH 2011 with a media pass representing CultureNet. I was honoured to have had this opportunity to cover the conference via articles and tweets for the readers and followers of the CultureNet Press, an online publication by CultureNet.
At the end of my program, I walked away with a better understanding of society and the world in which we live, a better understanding of myself and what I want to pursue, and also a set of friends and contacts whom I will keep in touch with for many years to come. I will be continuing my education at Simon Fraser University with the intent to pursue a Bachelor of Arts degree with a joint major in Communication and Interactive Arts and Technology.
My experiences at Capilano University were rewarding. In addition to completing a well-designed multi-disciplinary program and finding my educational path, my university experience was also enhanced by the extremely helpful professors, small class sizes that promoted discussion, and the additional clubs and activities that the school offered.
I would recommend this program to those who, like me, are questioning their career and educational path. CultureNet is a fresh, innovative program that covers many disciplines in Arts and Social Sciences; if you are passionate about the arts and culture, CultureNet may what you are looking for. If you are still not convinced, don’t hesitate to schedule a meeting with either an advisor at Capilano University or the convener of CultureNet to find out if it could be the program for you.
IKMQ, by CNET faculty member Roger Farr, was published and released this month on New Star Books press. The text consists of “sixty–four brief passages ––– stories, descriptions, instructions, scenarios, formulae ––– each involving the characters represented by the letters I, K, M and Q.” Visit the publisher’s website here for more information about IKMQ.
Congratulations to our newest round of 2012 CultureNet graduates. This was our largest group of graduates since the start of the CultureNet program!
We will miss them and wish them the best!
curated by Lorna Brown and Clint Burnham
April 4–30, 2011
electronic billboard at the Burrard Street Bridge
Other Sights for Artists’ Projects is pleased to announce Digital Natives, a public art project on the electronic billboard at the Burrard Street Bridge, in Vancouver, Canada.
Located on Skwxwú7mesh territory in the heart of the city, the digital signs, facing north and south, flash a static advertisement every ten seconds. Their scale, and their proximity to the bridge makes for an assertive relationship to the pedestrians, cyclists and motorists entering and departing downtown, and this occupation of visual space has been the subject of considerable controversy.
For Digital Natives, the billboard becomes a space for exchange between native and non-native communities in an exploration of language in public space. Using the form of tweets, artists and writers from across North America have contributed text messages to be broadcast during the month of April, coinciding with the 125th Anniversary of the City of Vancouver. Interrupting the flow of advertisements, the brief messages respond to the location and history of the billboard; of digital language and translation, and of the city itself.
digitalnatives.co extends the conversation, featuring a blog that captures the exchange between contributors across the continent. The contested history of the site is chronicled in text and images, and a live Twitter feed tracks public responses to the project.
Digital Natives is public art that the public not only ‘receives’, but may also produce. Contributions from First Nations young people have been gathered through a series of workshops, and local and remote audiences are invited to tweet their messages to @ diginativ to be considered for broadcast.
Public Language Trouble
Sixty messages were composed for Digital Natives: two contributions, and one Skwxwú7mesh translation were omitted before broadcast by the corporation that is under contract to manage the billboard’s content, Astral Media Outdoor. We present them below in solidarity with these respected artists:
“IMPERIAL CANADA AWARDED SEX ABUSE TO NATIVE YOUTH BY THE BLACK ROBES NOW PROUDLY BESTOWS BRONZE SILVER GOLD MEDALS WITH INDIAN IMAGE”
Edgar Heap of Birds
“Your grandparents’ unacknowledged debts return to you as rage against the car in front”
Other Sights for Artists’ Projects is dismayed at the exclusion of their work.
Contributing Artists and Writers:
Candice Hopkins, cheyanne turions, Chris Bose, Christian Bok, Daina Warren, Edgar Heap of Birds, Emily Fedoruk, Henry Tsang, Jeff Derksen, Larissa Lai, Lisa Robertson, Lori Emerson, Marianne Nicolson, Mercedes Eng, Michael Turner, Peter Morin, Phillip Djwa, Postcommodity, Rachel Zolf, Raymond Boisjoly, Rita Wong, Roger Farr, Sonny Assu, Tania Willard.
Digital Natives is commissioned by the City of Vancouver Public Art Program with the support of Vancouver 125 and the participation of the Government of Canada. We are grateful for the support of The Canada Council for the Arts and the Museum of Anthropology, at the University of British Columbia.
About Other Sights
Other Sights for Artists’ Projects Association operates as a collective of Vancouver-based individuals with expertise in curation, project management, presentation, delivery, and promotion of temporary art projects in public spaces. Other Sights is dedicated to challenging perceptions, encouraging discourse and promoting individual perspectives about shared social spaces. We seek to create a presence for art in spaces and sites that are accessible to a broad public, such as the built environment, communications technologies, the media, and the street, supporting critically rigorous work for highly visible locations. We collaborate and share resources with organizations and individuals to present projects that consider the aesthetic, economic and regulatory conditions of public places and public life, creating new platforms for temporary artist projects in the public realm.
Follow us on Twitter @diginativ
Convener/faculty member Brian Ganter and 2nd-year Student Christoper Gallardo-Ganaban attended the 2011 SIGGRAPH computer animation and graphics convention, held downtown at the Vancouver Convention Centre, August 7-11, 2011. Images from the floor below.
* Press Editor’s note: Christopher Gallardo-Ganaban is a 2nd-year CultureNet student who was granted media credentials to cover the 2011 SIGGRAPH Conference in Vancouver for Press. Below is the report he filed.
This morning, SIGGRAPH 2011 opened its doors to the exhibition portion of the four-day convention. Open August 9-11, 2011, the three-day exhibition brings together thousands of computer graphics and interactive technology professionals to a place where they can interact, connect, network, collaborate, and ask questions about the products and services they each offer. With over a hundred exhibitors, the SIGGRAPH 2011 exhibition boasts not only well-known and established industry leaders but also those recently emerging into the industry. Whether you’re an artist, a techie, a student, or just someone who is interested in the field of digital arts, there is something there for you.
There are many different booths to check out, so it can be quite overwhelming trying to decide where to begin. There are a few booths that are a must-see for anyone attending the exhibition. Here is a list of booths worth checking out. For your convenience, it has been divided up into categories depending on your interest.
CLO Virtual Fashion specializes in 3D simulation of clothing. They specialize in tools that could be useful for those in the fashion, gaming, and film industries.
WACOM produces an array of tablets and pens, each designed for different styles of art and types of artists. Check out their booth where they will have demonstrations of their latest line of products which might be of interest to artists and hobbyists alike.
Parallels specializes in PC Workstation visualization software. Parallels is announcing, launching and demoing Parallels Workstation 6 Extreme.
If you’re familiar with Harry Potter, Alice in Wonderland, Spiderman 3, and 2012, cebas Visual Technology is responsible for creating the software used for the special effects in these award-winning movies. They are announcing a new version of “thinkingParticles” with GPU and also a prototype showing for “finalReader” 4 GPU.
Toon Boom is an industry leader in digital content and animation software. They are unveiling Harmony 9 and Storyboard Pro 3.
3D3 Solutions is a research and development company that creates 3D scanning and visualization technologies. Visit their booth and try out one of their 3D scanning technologies. Sit on the chair and have your face scanned and transformed into a 3D Image.
Ask about the various programs offered at Capilano University and watch demo reels of works created by the students themselves. There will be instructors, students, and alumni there to answer any questions you may have. There is also a 3D camera you can play around with, the same 3D camera used by the Film programs at Capilano University.
If you’re interested in animation, this is one booth you don’t want to miss. Animal mentor is an online school that teaches character animation. They are presenting their new product called Animals and Creatures: Master Class that teaches students how to animate quadrupeds, fantasy creatures, and flying animals.
Come see three of their latest student games: Scarfell, Nexus, and Dead West. Full game demos are available at the booth as well as faculty, staff, and students for interviews.
Organic motion is a provider of computer vision software and markerless motion capture systems. They are presenting their new product called OpenStage which emulates body movements with a 3D model. They have presentations throughout the day showing the power of this technology
Google will be presenting their line of products that people may or may not be familiar with. They are also handing out yo-yos.
Come find out the “magic” behind Pixar movies and what makes them so appealing. Also, Pixar will be handing out RenderMan Teapots 1pm every day. Be sure to get there early because they’re bound to run out.
With so many things to see at the SIGGRAPH 2011 exhibition, be sure to allow yourself enough time to see everything. If you haven’t bought your ticket yet, they are still available at the door, starting at $45 for a one-day pass. To all of you attending the convention, have fun! Feel free to comment below if you find another must-see at SIGGRAPH 2011.